Action opportunity

Action Opportunities are time windows during the game, in which players are permitted to use action abilities.

Each phase has at least such an action window.

Dynasty Phase
A player may use action abilities any time it is their turn to act during the back-and-forth alternation of playing cards from their provinces.

Once a player has passed an opportunity to act during this sequence, that player may no longer play cards or use action abilities during that phase.

Draw Phase
There is a standard action window during which each player may use action abilities after each player has drawn cards equal to their honor bid. During this window, action opportunities alternate between players in player order until both players have consecutively passed.

Conflict Phase
There is a standard action window during which each player may use action abilities after the phase begins, before the first conflict opportunity. During this window, action opportunities alternate between players in player order until both players have consecutively passed. After each conflict resolves, play returns to this action window before the next conflict may be initiated.

During the resolution of a conflict, there is a special action window after defenders are declared, in which action opportunities alternate between players starting with the defending player until both players have consecutively passed.

Fate Phase
There is a standard action window during which each player may use action abilities after the "place fate on unclaimed rings" step. During this window, action opportunities alternate between players in player order until both players have consecutively passed.

Regroup Phase
There is a standard action window during which each player may use action abilities after the phase begins, before cards are readied. During this window, action opportunities alternate between players in player order until both players have consecutively passed.