Legend of the Five Rings Wiki
All and Nothing
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Product Code L5C13
Release Date July 26th, 2018 [1]
Previous The Ebb and Flow
Next Elements Unbound
Cycle Elemental Cycle

All and Nothing is the fifth Dynasty Pack of the Elemental Cycle and contains three copies of twenty new cards. [2]

The cover art of this set by Cassandre Bolan is from the card Matsu Mitsuko.


ID Name Clan Deck Type Traits Text Box
100 Perfect Land Ethos neutral Conflict Event Philosophy. Action: Discard each status token.
90 Bustling Academy phoenix Dynasty Holding Academy. Action: If you control a Scholar character – discard a card in a province and refill it faceup.
87 Tactician's Apprentice lion Dynasty Character Bushi. Reaction: After honor dials are revealed, if your bid is lower than an opponent's – draw 1 card. (Limit once per phase.)
92 Imperial Librarian neutral Dynasty Character Courtier. Imperial. Scholar. Fire role only.
Each other character gets +1 glory.
98 Discourage Pursuit scorpion Conflict Event Earth role only.
Action: Dishonor a (friendly) Shinobi character. Choose a participating character – until the end of the conflict, that character gets -4military.
95 All and Nothing phoenix Conflict Event Spell. Void. Interrupt: When you would resolve the void ring effect, choose another ring – resolve that ring's effect instead. Draw 1 card.
86 Togashi Mitsu Unique dragon Dynasty Character Monk. Tattooed. Covert.
Action: During a conflict in which this character is participating, choose a Monk, Tattoo, or Kihō card in your conflict discard pile – play that card as if it were in your hand. If it is an event, put it on the bottom of your conflict deck instead of into your discard pile after resolving its effects.
88 Matsu Mitsuko Unique lion Dynasty Character Bushi. Cavalry. Commander. Action: During a military conflict, if you are more honorable than your opponent, choose a character you control – move that character to the conflict.
91 Iuchi Shahai Unique unicorn Dynasty Character Shugenja. Water. Covert.
Reduce the cost by 1 to play each Meishōdō attachment on this character or a neutral character.
94 Void Fist dragon Conflict Event Kihō. Void. Action: During a conflict, if you have played at least 2 other cards this conflict, choose a participating character with equal or lower military skill than a participating Monk character you control – move the chosen character home and bow it.
96 Shosuro Sadako Unique scorpion Conflict Character Bushi. Shadow. Shinobi. While this character is dishonored, add its glory to its military and Political skill instead of subtracting it.
82 Appealing to the Fortunes neutral Province This province gets +2 strength while you have a Void role.
Interrupt: When this province is broken – put a character into play from one of your provinces or from your hand.
83 Tainted Hero crab Dynasty Character Bushi. Berserker. Shadowlands. This character cannot be declared as an attacker or defender.
Action: Sacrifice a (friendly) character – until the end of the phase, treat this character's printed text box as if it were blank (except for Traits).
93 Game of Sadane crane Conflict Event Action: During a conflict, choose a participating character you control and a participating character your opponent controls – your character challenges the opponent's character to a Political duel. Honor the duel's winner and dishonor the duel's loser.
89 Ethereal Dreamer phoenix Dynasty Character Shugenja. Void. Reaction: After the conflict phase begins, choose a ring – until the end of the phase, this character gets +2military and +2Political while that ring is being contested.
85 Callow Delegate crane Dynasty Character Courtier. Interrupt: When this character leaves play, choose a character you control – honor that character.
81 Raging Battleground lion Province Reaction: After this province is revealed, choose a non-unique character with no fate on it – discard that character.
97 Mark of Shame scorpion Conflict Attachment Condition. Air role only.
Reaction: After you play this attachment – dishonor attached character. Then, dishonor it again.
99 Dispatch unicorn Conflict Event Limited. (No more than one limited card can be played by each player each round.)
Action: Move a unicorn character you control into a conflict or home from a conflict.
84 Kuni Laboratory crab Dynasty Holding Laboratory. Each character you control gets +1military and +1Political.
Forced Reaction: After the conflict phase begins – lose 1 honor.