|As Honor Demands|
|Release Date||2020-09-04 |
|Previous||Campaigns of Conquest|
|93||Seven Fold Palace||—||Stronghold||Palace.||Reaction: After an honored character you control wins a conflict as the attacker, bow this stronghold – gains 2 honor.|
|97||Hida Etsuji||Dynasty||Character||Bushi. Commander.||This character cannot be evaded by the covert keyword.|
You can trigger each ability on a province you control an additional time each round (or specified period).
|112||Soshi Diviner||Conflict||Character||Shugenja. Air.||Action: During a conflict, choose a card in a non-stronghold province – move that card to another non-stronghold province controlled by the same player.|
|96||Pious Guardian||Dynasty||Character||Bushi.||Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)|
Interrupt: When the conflict phase ends, if you control 1 or fewer broken provinces – gain 1 honor.
|101||Honored Veterans||Dynasty||Event||—||Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)|
Action: Each player chooses up to one Bushi character they played this phase – honor each of those characters.
|95||Honor’s Reward||—||Province||—||Action: During a conflict at a province, choose a participating character – that character gets +3 glory until the end of the conflict.|
|100||Fearless Skirmisher||Dynasty||Character||Bushi.||Keeper role only.|
Reaction: After this character wins a conflict, choose a dishonored status token and a character – move the status token to the chosen character.
|107||Ceaseless Duty||Conflict||Event||—||Action: When a character with printed cost equal to or lower than the number of unbroken provinces you control would leave play – it remains in play instead.|
|104||Beautiful Entertainer||Dynasty||Character||Geisha.||Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)|
Interrupt: When this character leaves play, if you are less honorable than an opponent – gain 2 honor.
|99||Master of Many Lifetimes||Dynasty||Character||Monk. Tattooed.||Seeker role only.|
Interrupt: When a character you control would leave play, choose a facedown province you control - put that character into that province instead, adding each attachment on it to its owner's hand.
|94||Foothills Keep||—||Province||Castle.||Eminent. (This province starts the game faceup and cannot be turned facedown. It cannot be a stronghold province.)|
As an additional cost to attack another province you control, your opponent must spend 1 fate to an unclaimed ring.
|98||Master of the Court||Dynasty||Character||Courtier.||Covert. (When this character attacks, choose one character without covert. That character cannot be declared as a defender.)|
Interrupt: When the effects of an event would initiate, discard an honored status token from this character – cancel those effects.
|114||Command By Name||Conflict||Event||Spell. Water. Meishōdō.||Water role only.|
Action: During a conflict, lose 1 honor and discard a card from your hand – set the attacked province's base strength to 0 until the end of the conflict.
|110||Divine Ancestry||Conflict||Event||—||Earth role only.|
Reaction: After a phase begins – you cannot lose honor this phase.
|111||The Receding Tie||Conflict||Event||Spell. Water.||Water role only.|
Action: Choose a non-Mythic character you own – put that character into a non-stronghold province you control. (It is now out of play.)
|109||Waterfall Tattoo||Conflict||Attachment||Tattoo.||Attach to a character you control. Attached character gains the Tattooed trait.|
Reaction: After a province you control is revealed - ready attached character.
|106||Contested Countryside||Dynasty||Holding||Battlefield. Village.||Keeper role only.|
During conflicts in which you are the attacking player, you may trigger the attacked province's abilities as if you controlled that province.
|105||Shinjo Altansarnai (AHD)||Dynasty||Character||Bushi. Cavalry. Champion.||Action: During a conflict in which this character is participating – search the top 8 cards of your dynasty deck for a non-unique character with printed cost 3 or lower and put that character into play in the conflict. Shuffle.|
|102||Asako Lawmaster||Dynasty||Character||Courtier.||Reaction: After you pass on declaring a conflict – gain 1 honor.|
|103||Endless Archives||Dynasty||Holding||Library.||Reaction: After you pass on declaring a conflict – put an honor token on this holding. Then, put X cards from your hand on the bottom of your conflict deck and draw that many cards, where X is the number of honor tokens on this holding. Any player may trigger this ability. (Unlimited.)|
|108||Elegance and Grace||Conflict||Event||—||Action: Choose up two honored characters with total printed gold cost 6 or less – ready each of those characters.|
|113||Stoke Insurrection||Conflict||Event||—||Reduce the cost to play this card by 2 if your opponent has 4 or more facedown cards in their provinces.|
Action: During a conflict, reveal each facedown card in your opponent’s provinces. Then, choose up to 2 characters in their provinces – put those characters into play in the conflict under your control.