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Coils of Power
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Product Code L5C40
Release Date 2021-06-04 [1]
Previous The Temptation of the Scorpion
Next Peace at Any Cost
Cycle Temptations Cycle

Coils of Power is the fifth Dynasty Pack of the Temptations Cycle.

The cover art of this set by Carlos Barquet is from the card Kami of Ancient Wisdom.

Cards[]

ID Name Clan Deck Type Traits Text Box
104 Ancestral Sight lion Conflict Attachment Spell. Water. Attach to a Shugenja character.
Attached character gains: "Action: Put a character in your discard pile on the bottom of your dynasty deck. Choose a copy of that character in play – move 1 fate from your fate pool to that character."
105 Battlefield Orders lion Conflict Event Tactic. If you have at least 5 more honor than an opponent, reduce the cost to play this card by 1.
Action: During a military conflict, choose an action ability on a participating character – that character's controller resolves that ability.
88 Offerings to the Kami phoenix Province Shrine. Reaction: After this province is revealed, choose a ring in the unclaimed ring pool – resolve that ring's effects and claim it as a ring, gaining all fate on it.
89 Deserted Shrine neutral Province Shrine. Reaction: After this province is revealed, choose a deck – discard the top 10 cards of that deck.
87 Castle of the Forgotten Unique crab Stronghold Castle. Reaction: After you break a province, bow this stronghold – each conflict declared this round is military instead of its normal type.
108 Overrun unicorn Conflict Event Limited.
Reaction: After you break a province, choose a province controlled by the same opponent – place a dishonored status token on that province and reveal it, if able. While a province has a dishonored status token, treat its printed text box as if it were blank (except for Traits).
107 Final Whisper scorpion Conflict Event Poison. Shadowlands. Air role only.
Reaction: After an opponent's character receives a status token, that opponent chooses another character they control – the chosen character receives the same status token as well.
97 Display of Loyalty scorpion Dynasty Event Action: Choose a character with the most fate on it among characters in play – dishonor that character.
106 Calling the Storm phoenix Conflict Event Spell. Water. Action: Discard your hand – until the end of the phase, you may look at and play the top card of your conflict deck as if it were in your hand.
103 Betrayal of Truth dragon Conflict Event Heresy. Reaction: During a conflict – bow each participating honored or dishonored character.
100 Battle Meditation crab Conflict Event Reaction: After you break a province during a conflict, if you control a participating Berserker character – draw 3 cards. (Max 1 per conflict.)
91 Asahina Peacekeeper crane Dynasty Character Shugenja. Air. Seeker role only.
Limited.
As an additional cost for a player to declare a character as an attacker during a military conflict, that player must discard 1 card from their hand.
101 Tsangusuri Ward crane Conflict Attachment Item. Spell. Air. Play only on a character you control, and only if your control a Shugenja character.
Opponents cannot play attachments on attached character.
102 Phoenix Tattoo dragon Conflict Attachment Tattoo. Fire role only.
Attach to a character you control. Attached character gains the Tattooed trait.
Restricted.
While attached character is participating in a conflict, each other participating character gains pride.
90 Repentant Legion crab Dynasty Character Bushi. Army. Berserker. No attachments except Weapon.
Reaction: After you break a province during a conflict in which this character is participating – fill each of your non-stronghold provinces with 1 facedown dynasty card.
96 Shosuro Deceiver scorpion Dynasty Character Courtier. Shinobi. While this character is participating in a conflict it gains each triggered ability on each other participating dishonored character.
98 Open Field Skirmisher unicorn Dynasty Character Bushi. Action: During a conflict in which this character is attacking, remove 1 fate from this character – the attacked province gets -3 strength until the end of the conflict.
93 Militant Faithful dragon Dynasty Character Peasant. Heretic. Army. No attachments except Heresy or Weapon.
This character does not bow as the result of conflict resolution during conflicts in which an opponent controls a participating honored or dishonored character.
95 Kami of Ancient Wisdom phoenix Dynasty Character Spirit. No attachments except Spell or Spirit.
Reaction: After 1 or more fate is removed from a character outside the fate phase, choose a character and select one – either place 1 fate on the chosen character or remove 1 fate from it.
99 Higashi Kaze Company unicorn Dynasty Character Bushi. Army. Cavalry. No attachments except Weapon.
Reaction: After this character wins a conflict, choose another participating character with no fate on it – that character does not bow as the result of this conflict's resolution.
94 Conduit of Heroes lion Dynasty Character Shugenja. Water. Action: During a conflict, bow this character unless you have at least 5 more honor than an opponent. Choose another character – until the end of the conflict, that character gets +3 military, +1 Political and +1 glory.
92 Fū Sui Temple crane Dynasty Holding Temple. During Politicalconflicts, each participating character gains pride.

References[]

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