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Jurassic World: Dominion Dominates Fandom Wikis - The Loop
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Keeper roles
Keeper is a trait found only on role cards. There are five keeper roles: one for each ring.
Each keeper role card provides two effects:
- Increase your deckbuilding influence value by 3.
- Reaction: After you win a <ring> conflict as the defending player – gain 1 fate.
Cards[]
Various cards require you to have a keeper role to use them.
Set | Name | Clan | Deck | Type | Traits | Text Box |
---|---|---|---|---|---|---|
The Chrysanthemum Throne | Backhanded Compliment | ![]() |
Conflict | Event | — | Keeper role only. Action: Choose a player – that player draws 1 card and loses 1 honor. |
For Honor and Glory | Harmonize | ![]() |
Conflict | Event | — | Keeper role only. Action: During a conflict in which you are the defending player, choose a defending character and an attacking character with equal or lower printed cost – move each chosen character home. |
Meditations on the Ephemeral | Talisman of the Sun ![]() |
![]() |
Conflict | Attachment | Item. Meishōdō. | Keeper role only. Action: During a conflict in which you are the defending player, bow this attachment – move the contested ring to another eligible province and reveal it, if able. That province is now the attacked province. |
Twisted Loyalties | Sinister Peacekeeper | ![]() |
Dynasty | Character | Courtier. Imperial. | Keeper role only. Reaction: After an opponent gains 1 or more honor – that player loses 1 honor. |
Children of the Empire | Righteous Magistrate | ![]() |
Dynasty | Character | Courtier. Imperial. Magistrate. | Keeper role only. While this character is defending, players cannot gain or lose honor. |
For Honor and Glory | Northern Wall Sensei | ![]() |
Dynasty | Character | Bushi. | Keeper role only. Action: While this character is participating in a conflict, choose a participating character you control with 1 or more attachments – until the end of the conflict, that character is immune to events. |
Honor in Flames | Nimble Noyan | ![]() |
Dynasty | Character | Bushi. Cavalry. Commander. | Keeper role only. Dire – While this character is participating in a conflict, bowed participating characters contribute their skill toward the resolution of the conflict. (This character is dire when it has no fate on it.) |
Honor in Flames | Master of Jade | ![]() |
Dynasty | Character | Shugenja. Earth. | Keeper role only. Action: Lose 2 honor. Choose a character – place 1 fate on that character. |
Core Set | Keeper Initiate | ![]() |
Dynasty | Character | Monk. | Keeper role only. Reaction: After you claim a ring that matches the element of your role – put this character into play from your dynasty discard pile or provinces. If you do, place 1 fate on this character. |
Justice for Satsume | Into the Forbidden City | ![]() |
— | Province | Imperial. | Keeper role only. Action: During a conflict at this province, choose an attachment on an attacking character – discard that attachment. |
Disciples of the Void | Guardian Kami | ![]() |
Conflict | Character | Spirit. | Keeper role only. Action: While this character is defending, sacrifice it – resolve the ring effect of the contested ring as if you won the the conflict as the attacking player. (Max 1 per conflict.) |
The Emperor's Legion | Caravan Guard | ![]() |
Dynasty | Character | Bushi. Rōnin. | Keeper role only. This character cannot be declared as an attacker unless you spend 1 fate. |
The Chrysanthemum Throne | Guard Duty | ![]() |
Conflict | Attachment | — | Keeper role only. Action: If attached character is defending – honor it. |
Rokugan at War | Garanto Guardian | ![]() |
Dynasty | Character | Bushi. | Keeper role only. Reaction: After this character wins a conflict as the defender – resolve a ring effect that matches the aattcked province's element as if you were the attacking player. |
Peace at Any Cost | Furtive Sympathizer | ![]() |
Dynasty | Character | Monk. Heretic. | Keeper role only. Covert Action: During a conflict in which this character is participating, if this character is ordinary – switch each participating character's base ![]() ![]() |
Bonds of Blood | Festival of the Departed | ![]() |
— | Province | Festival. | Keeper role only. During conflicts at this province, characters cannot have their skills increased by the effects of event cards. |
As Honor Demands | Fearless Skirmisher | ![]() |
Dynasty | Character | Bushi. | Keeper role only. Reaction: After this character wins a ![]() |
Tears of Amaterasu | Disdainful Remark | ![]() |
Conflict | Event | — | Keeper role only. Action: During a conflict, if you control a participating Courtier character – until the end of the conflict, the attacked province gets +X strength. X is equal to the number of cards in your opponent's hand. |
Children of the Empire | Defend Your Honor | ![]() |
Conflict | Event | — | Keeper role only. Interrupt: When the effects of an opponent's event would initiate during a conflict, initiate a ![]() |
Fate Has No Secrets | Crisis Breaker | ![]() |
Dynasty | Character | Bushi. Berserker. | Keeper role only. Action: During a ![]() ![]() |
Campaigns of Conquest | Crippling Taxes | ![]() |
Conflict | Event | — | Keeper role only. Action: Choose a province – discard each card in that province. |
Tears of Amaterasu | Tears of Amaterasu | ![]() |
— | Province | Shrine. | Keeper role only. Reaction: After this province is revealed – gain 1 fate for each attacking character. |