Seize the Mind
|Seize the Mind|
|Deck||Conflict (2 )|
|Traits||Mahō. Spell. Air.|
|Text Box||This card’s fate cost can only be paid for with fate on characters you control.|
Action: During a conflict, choose a non-unique character – take control of that character until the end of the conflict. You lose honor equal to the amount of fate on that character.
|Set, ID||A Crimson Offering, 64|