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'''Skill''' is the ability of [[character]]s to resolve [[conflict]]s.
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'''Skill''' is the ability of [[character]]s to resolve [[conflict]]s and [[duel]]s.
   
There is political ({{political}}) and military ({{military}}) skill.
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There is political ({{political}}) and military ({{military}}) skill.
   
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A character with a dash in one of the skill values that finds itself somehow in a related conflict will move home.
[[Attachment]]s can modify the skills of a character.
 
   
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[[Attachment]]s can modify the skills of a character. The [[Glory]] value also can modify the skills, when a character becomes [[honored]] or [[dishonored]]. But the value cannot be reduced to be below zero, even though the penalties to the stats will remain around and calculated against any bonuses the character should receive later.
[[Category:LCG mechanics]]
 
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[[Category:LCG rules]]

Latest revision as of 14:16, 27 May 2017

Skill is the ability of characters to resolve conflicts and duels.

There is political (Political) and military (military) skill.

A character with a dash in one of the skill values that finds itself somehow in a related conflict will move home.

Attachments can modify the skills of a character. The Glory value also can modify the skills, when a character becomes honored or dishonored. But the value cannot be reduced to be below zero, even though the penalties to the stats will remain around and calculated against any bonuses the character should receive later.