The Children of Heaven | |
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Product Code | L5C22 |
Release Date | 2019-09-20 [1] |
Previous | Justice for Satsume |
Next | A Champion's Foresight |
Cycle | Inheritance Cycle |
The Children of Heaven is the fourth Dynasty Pack of the Inheritance Cycle. [2]
The cover art of this set by Polar Engine is from the card Hantei Daisetsu.
Cards[]
ID | Name | Clan | Deck | Type | Traits | Text Box |
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80 | Hantei Daisetsu ![]() |
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Dynasty | Character | Courtier. Imperial. Crown Prince. | Sincerity Action: During a ![]() |
76 | Starry Heaven Sanctuary | ![]() |
Dynasty | Holding | Temple. Void. | Limit 1 per deck. Reaction: After fate is removed from characters in the fate phase. If 4 or more fate was removed – gain 2 fate. |
70 | Graceful Guardian | ![]() |
Dynasty | Character | Bushi. | Action: During a conflict in which this character is participating – during each player's next action opportunity in this conflict, increase the cost to play cards by 1. |
87 | Natural Negotiator | ![]() |
Conflict | Attachment | Technique. | Attach to a Courtier character you control. Action: During a conflict, give your opponent 1 honor – switch attached character's base ![]() ![]() |
85 | Invoke the Divine | ![]() |
Conflict | Event | — | Action: Play up to 3 Spell cards with printed total cost 5 or less from your hand without paying their costs (This includes costs other than fate costs.) |
84 | Regal Bearing | ![]() |
Conflict | Event | — | Action: During a ![]() |
82 | Issue a Challenge | ![]() |
Conflict | Event | — | Reaction: After a Bushi character you control attacks alone – your opponent cannot declare more than 1 character as a defender in this conflict. |
81 | Sharpened Tsuruhashi | ![]() |
Conflict | Attachment | Weapon. | Interrupt: When attached character is sacrificed – return this card to your hand. |
79 | Ide Ryōma ![]() |
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Dynasty | Character | Courtier. Cavalry. | Action: During a conflict in which this character is participating, choose a ![]() ![]() |
78 | Licensed Quarter | ![]() |
Dynasty | Holding | City. | Reaction: After you win a conflict – your opponent discards the top card of his or her conflict deck. (Unlimited.) |
75 | Righteous Delegate | ![]() |
Dynasty | Character | Courtier. | Action: While this character is participating in a conflict – each participating Bushi character gets -1 ![]() ![]() ![]() ![]() |
68 | Emperor's Summons | ![]() |
— | Province | — | Seeker role only. Reaction: After this province is revealed – search your dynasty deck for a character card and put it faceup into a non-stronghold province you control, discarding each other card in the province. Shuffle. |
74 | Ikoma Kiyono ![]() |
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Dynasty | Character | Courtier. Storyteller. | Interrupt: When a glory count would begin, if you are more honorable than your opponent – ready this character. |
67 | Fortified Assembly | ![]() |
— | Province | — | Cannot be a stronghold province. This province gets +2 strength for each honor token on it. Reaction: After an attack is declared against this province – place 1 honor token on it. |
69 | Student of Anatomies | ![]() |
Dynasty | Character | Shugenja. Earth. | Action: Sacrifice a (friendly) character. Choose a character – until the end of the phase, treat that character as if its printed text box were blank (except for Traits). |
86 | Unspoken Etiquette | ![]() |
Conflict | Event | — | Action: During a ![]() |
73 | Truthseeker | ![]() |
Dynasty | Character | Courtier. | Reaction: After this character enters play, choose a deck – look at the top 3 cards of that deck and put them back in any order. |
72 | Togashi Yoshi ![]() |
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Dynasty | Character | Monk. Tattooed. | Reaction: After this character wins a conflict – gain 1 fate from an unclaimed ring. |
83 | Rising Stars Kata | ![]() |
Conflict | Event | Technique. | Action: During a conflict, choose a participating unique character – that character gets +3![]() ![]() |
88 | Overhear | ![]() |
Conflict | Event | — | Action: During a ![]() |
77 | Emissary of Lies | ![]() |
Dynasty | Character | Courtier. | Action: During a conflict in which this character is participating, choose a participating character controlled by your opponent – your opponent guesses the name of a card. You may reveal your hand. If you do, and the named card is not in your hand, move the chosen character home. |
71 | Iron Crane Legion | ![]() |
Dynasty | Character | Bushi. Army. | No attachments except Weapon. During conflicts in which you are the attacking or defending player, X is equal to the number of cards in your opponent's hand. (Otherwise, X is zero.) |
References[]
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