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Twisted Loyalties
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Product Code L5C36
Release Date 2020-11-06 [1]
Previous Atonement
Next Honor in Flames
Cycle Temptations Cycle

Twisted Loyalties is the first Dynasty Pack of the Temptations Cycle and features 60 brand-new cards (three copies each of nineteen different cards and one copy each of three different cards) to enhance your favorite decks and introduce new mechanics to the game, such as the Dire keyword that opens up new abilities when a character has no fate on them! [2]

The cover art of this set by Tommy Suhartono is from the card The Scorpion Clan Coup.

Cards[]

ID Name Clan Deck Type Traits Text Box
16 Superior Authority crane Conflict Event Action: During a conflict – characters without fate do not count their skill toward the resolution of this conflict.
2 Brushfires neutral Province Reaction: After this province is revealed, choose an attacking character – remove 2 fate from that character.
7 Overlooked Community dragon Dynasty Holding Village. Action: Return a ring from your claimed ring pool to the unclaimed ring pool. Choose a status token on a character – discard it.
22 Make Your Case neutral Conflict Event Seeker role only.
Action: During a conflict, initiate a Political duel against a character your opponent controls of their choice– resolve the duel. Place 1 fate on the duel’s winner.
19 Heresy! phoenix Conflict Event Void role only.
Action: During a conflict, initiate a Political duel between a character your opponent controls of your choice and a character you control of your opponent's choice – resolve the duel. Remove 1 fate from the duel’s loser.
14 Guardians of Rokugan crab Conflict Event Rection: After you win a conflict as the defending player – search the top X cards of your dynasty deck for a character with printed cost X or lower and put it into play, where X is the amount of skill by which you won.
17 Self-Understanding dragon Conflict Attachment Condition. Restricted.
This attachment cannot be chosen as the target of an opponent’s event.
Attached character gains: “Reaction: After this character wins a conflict – resolve the effect of each ring in your claimed ring pool.”
21 Daughter of War unicorn Conflict Attachment Follower. Void role only.
Attach to a character you control.
Reaction: When attached character leaves play – search your dynasty deck for a character with lower printed cost than attached character and put it into play. Shuffle.
13 Chikara Unique crab Conflict Attachment Weapon. Attach to a unique crab character.
Ancestral. Restricted.
If attached character has the Champion trait, it gains: “Reaction: After this character wins a conflict, choose a participating character – that character’s controller moves all fate from it to their fate pool, then sacrifices it.”
1 The Scorpion Clan Coup scorpion Province Imperial. While you control an Imperial character, each character attacking one of your provinces gets –1 military and –1 Political.
3 Yasuki Oguri (TL) Unique crab Dynasty Character Courtier. Covert
Action: During a conflict in which this character is defending, spend 1 fate. Choose a character with 1 or more fate on it – move that character to the conflict.
8 Revered Ikoma lion Dynasty Character Courtier. This character cannot receive dishonored status tokens.
Action: If you have gained 2 or more honor this phase – gain 1 fate.
11 Sinister Peacekeeper scorpion Dynasty Character Courtier. Imperial. Keeper role only.
Reaction: After an opponent gains 1 or more honor – that player loses 1 honor.
6 Keen Warrior dragon Dynasty Character Bushi. Sincerity
Reaction: After you look at 1 or more cards in an opponent’s hand (or those cards are revealed) – draw 2 cards, then place 1 card from your hand on the bottom of your conflict deck.
10 Asako Maezawa (TL) Unique phoenix Dynasty Character Courtier. Reaction: After this character wins a conflict, choose a character with no fate on it – bow that character. If that character is a phoenix character, also dishonor it.
20 Kunshu Unique scorpion Conflict Attachment Weapon. Attach to a unique character you control.
Ancestral. Restricted
Attached character gains: "Action: During a conflict in which this character is participating, discard the Imperial Favor. Choose an event or attachment in your opponent's conflict discard pile – play that card without paying its fate cost."
15 Exemplary Etiquette crane Conflict Event Action: During a conflict – abilities on characters cannot be triggered this conflict.
5 Diplomatic Gift-Giver crane Dynasty Character Courtier. Action: During a conflict in which this character is participating, each player chooses a character controlled by one of their opponents – each player moves 1 fate from their fate pool to the character they chose.
12 Khanbulak Benefactor unicorn Dynasty Character Courtier. Merchant. Dire – While this character is participating in a conflict, reduce the cost to play each card in your hand by 1 (to a minimum of 0). (This character is dire when it has no fate on it.)
Reaction: After this character enters play – draw 2 cards.
9 Procedural Interference lion Dynasty Event Action: Choose an opponent's province. That opponent selects one – either discard each card in that province, or you gain 2 honor.
18 Renowned Singer lion Conflict Character Courtier. Storyteller. Water role only.
Action: If you have gained 2 or more honor this phase, choose an opponent and 2 cards in your conflict discard pile. That opponent chooses 1 of those cards – add the chosen card to your hand and place the other on the bottom of your conflict deck.
4 Watchtower of Sun's Shadow Unique crab Dynasty Holding Kaiu Wall. Limit 1 per deck.
Each character attacking a province you control with a Kaiu Wall holding gets –1 military and –1 Political for each fate on that character.
Forced Interrupt: When this holding’s province is broken – you lose 2 fate.

References[]

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